Showing posts with label guys. Show all posts
Showing posts with label guys. Show all posts

Saturday, March 8, 2014

Game sexism

There are a lot of discussions going on about ‘female armor’ and I thought I’d say something about the issue. Lately it has been upheld as one of the most signature symbols of sexism in today’s gaming, particularly MMO RPG’s, with people defending it and bashing it for a variety of different reasons. Yet, I won’t discuss those points and just talk about how I feel about the issue. It is my blog and I can do what I want and I do not want to read a ton of online debates that probably consists about trolls screaming at one another.
So for starters, what is female armor?
This term is pretty obvious, a type of armor that females in gaming wear. However, what sets it aside from just regular armor is that it is usually incredibly impractical for battle, exposing and sexualized. The versions include features like bikini-style armor, high-heel boots, boob windows…. (references below)
And yes, there’s almost no way to argue that any of it is practically combat wear and one can easily see why this is just referred to objectifying women to market more games to men. I completely understand that, yet I don’t really think that ‘female armor’ is all that bad. I often find myself admiring the esthetic value of the female armor in Tera, even though it is extremely unpractical. I usually say that everyone likes to look at something nice, so I am not opposed to giving men something pretty to look at. After all, if you present a woman as beautiful there’s nothing wrong with that, as long as she’s not nothing BUT beautiful. (Though a bit of body type variation might be nice)
So, my problem is not with the female armor itself. You could say it comes down to the ratio of how much skin a female character shows off in proportion to the male one. Allow me to explain that on a more practical example.
Sometime ago I played a game called Maestia, a standard MMO RPG. It featured only one race, one could say elves, but really you could replace them with magic-welding humans and nothing changes. My female character started off in the token belly shirt and mini skirt while a male character started off with his finely tones abs and legs completely covered. The gap was only more and more noticeable as I leveled up as I started noticing that my clothes started getting smaller and smaller as my manly peers seemed to be getting my missing parts. So pretty soon I was running around with pretty much random pieces of cloth with my male peers became impenetrable mountains of metal. Meaning that I have lost all motivation to employ questionable camera angles on their characters while my panties were clear on display.
Later I have discovered Tera where the ratio was much more balanced. True, the pants of my Castanic female always seemed to be missing a sleeve, but there was also a fair share of fabric missing from the shirt of her male counterpart. Neither of the attires gained any battle advantages from these features, but we sure had a blast watching each other fight. Ironically, in this game the race with the most unbalanced ratio of exposed skin are the humans, which made me think that Tera actually provides secret social commentary.

So, to recapitulate, I am not bothered by a woman wearing sexy armor in a video game. I am more annoyed by the fact that men are never seemed to be portrayed as sexy, setting up a double standard that is unfair to both parties!